Kingdom Of Amalur: Reckoning Video Game Review
Hi everyone. Welcome to another exciting episode for my Video Game review. Which everyone likes it so much
. This time round, I be doing a review on this wonderful fantasy Action RPG game called. Kingdom Of Amalur: Reckoning.
Published by EA Games and 38 Studios. The game is currently release in the Market for the Playstation 3, Xbox 360 and the PC. Originally according to the game developers. Kingdom Of Amalur: Reckoning was initially planned as a MMO game and due to a lot of creative inputs from the team who are designing it. And at the end of the table we’re treated with a wonderful new game which is an Action Role Playing Game. Kingdom Of Amalur: Reckoning is a new IP that has made itself very comfortable as a new kid on the block with other block buster elders like The Elder Scrolls Series, Dragon Ages Series and Mass Effect series just to name a few. If you have played any of the above. You will know what to expect of Kingdom of Amalur: Reckoning. But with a few twists in the middle. Which I will reveal later in this episode.
Major Players are enrolled into creating this new IP RPG
Game design is the bread and butter in game creations. Ken Rolston , The man who is responsible for designing The Elder Scrolls 3 Morrowind and The Elder Scrolls 4 Oblivion was also the one who design the aspects and world that other artists puts into this creation.
Writers, world and lore creations
Written by American Author Robert Anthony Salvatore. He used R A Salvatore as the name which he used on all his novels. His most well known work are Forgotten Realms Series, The Demon Wars Saga and also the Star Wars The New Jedi Order Series just to name a few.
Character Designs and Art Styles
Todd McFarlane the creator of the ever popular Spawn Comic, Owner of Image comics hold the helms of the characters designs of Kingdom Of Amalur: Reckoning. When I was playing the game when it was launch. The most exciting things I would like to see is the character designs, Armors and weapons and such. And from one glance on the screen, You can see the what I call “ Mcfarlane-ness” heavy influences on the characters and world. In terms making this game so unique when comparing to other games in the same genre. I won’t be surprise that there might be a “Spawn-ness” armor in the game or on later DLC.
Now let get on the meatier side of things. The overall gameplay is what you can expect from a Action RPG these days. With conversations choices with NPC (Non Playable Characters) to start quests. Which included from a fair bit of finding items, clearing locations of enemies, finding new items and such. But don’t let this fool you. It actually more deeper then that. As the game is a new IP. You will usually find a lot of readings to be done. By reading texts or scrolls here and there. But in this game. It was actually being addressed by the NPCs around the fantasy world.


And progression of quests also helps you understand the world more. And more-over there are a lot of funny stuffs you can hear from NPCs all around you when you are not talking to them. Just imagine going to a town where there are town folks talking and minding their own business. Usually in typical RPGs, You will need to choose to talk to the NPCs and then will tell you stuffs and such. But in this case of Kingdom of Amalur: Reckoning. It not. All I had to do is stand beside them and they will carry on talking between themselves and sometime they will even ask you on your views. I’m not sure if this is intended by the designers or it a bug but non the less. It a welcome additions which makes this new IP stands out.
RPGS nowdays will always provide players with choices on which type of class you wanted your character to created. And it stays the same as Kingdom of Amalur: Reckoning. You will have 3 different classes with 20 over different type of skills you can learn per class. They are the Might, Finesse and Sorcery which in lay men terms mean Fighter, Assassins and Mage. And you have access to 4 different races which you need to choose when you start the game.
Here are some of the screen shots I took. And all the classed have gender choices and once selected, You can choose your basic feature and later tweak it before confirming it at the end before you start the adventure.









Skills Trees are massive and takes a while to created your desire character build. Take your time and choose on which type of characters you like. And by doing so. Opens up lots of re-playability on this game.
Importing things to take note
Weapons and armor wears out in times and you will need to find items to repair them or else they will break and render useless. So if you find those good weapons. Make sure you maintain them.
Spells does a lot of damages in this game so use them well and they will make sure you get out of a hard pinch in game. There are spells for attacking enemies and some give player status effects which last for a while and provide the players advantages to overpowered the enemies. Here are some of the spell casting screenshots that I took from my laptop.
Due to the nature of an RPG. I’m not going to touch upon much of the back story of this wonderful game. In short is, You died, You get reborn by a mysterious well. And you are supposed to forge your own destiny as in their lore, all are bounded by the threads of destiny except you. So you will have to choose what to do with your life. You get access to Destiny cards which will define who you are and the role you play in Amalur.

And you have access to the threads of fate. You can absorb the life threads of your slain enemies and make used of them to tap into your fate meter. Once fully filled. You will have access your Reckoning power. Once activated, Everything slows down and you are able to bend time and move super fast to dispatch all the enemies on the screen. Once all the enemies had fallen. You will get to choose anyone to perform a QTE (Quick Time Event) minigame where you will need to keep pressing the corresponding button to get treated with an awesome finishing screen. And boy the effects is mind blowing.
Check out these screen shots I have taken when activating the reckoning mode. Sweet right?



Some shots taken from the official source. Which provide more close up look to it.
Thru out Amalur. You will find lore stones which provide enchancements to your characters. I have a map here to share with everyone who are keen in this game. So you can find all the lore stones to help you in your quest.

There are 2 DLCs that are release in the market where you can purchase to expand your experiences of different side story arcs in game. All are available for the Playstation 3, Xbox and PC.
Those who are keen in getting the digital version. You can get them from Steam online too.
So my final verdict of this game is….

And here is a little titbit for Mass Effect 3 fans. Those who has purchase Mass Effect 3 and would like to own this armor. All you need to do is to download the Kingdom Of Amalur Demo and playthru the 45 mins demo game to unlock it and you can wear it during your Mass Effect 3 campaign. This Armor is only unlock-able via the Demo of Kingdom Of Amalur: Reckoning only. And it also unlocked the Chakram Launcher too. So if you missed it. Just go and get it now for free ( Except Mass Effect 3 you will need to pay LOLZ. But it a good game non the less ) Avaliable on the Playstation 3, Xbox 360 and PC.

That all for now everyone. Till next episode. You stay classy Netizens.

















































































